Apr 24, 2024  
2017-2018 Graduate Catalog 
    
2017-2018 Graduate Catalog [ARCHIVED CATALOG]

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CPSC 6160 - 2-D Game Engine Construction

3 Credits (3 Contact Hours)
Introduction to tools and techniques necessary to build 2-D games. Techniques draw from subject areas such as software engineering, algorithms, and artificial intelligence. Students employ techniques such as sprite animation, parallax scrolling, sound, AI incorporated into game sprites, and the construction of a game shell. Students are expected to have completed coursework in data structures before enrolling in this course.



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